Puzzley

User Panel

Puzzley is an online app builder that lets you create apps with drag-and-drop functionality, no coding required. Its feature-rich panel allows users to easily customize their apps.

What is Puzzley?

Platforms

Web & Mobile (PWA)

Web & Mobile (PWA)

Tools

Adobe XD, Hotjar, Google Analytics, FlowMapp

Adobe XD, Hotjar, Google Analytics, FlowMapp, Porsline

Role

UI/UX Designer

UI/UX Designer

Timeframe

4 mos

4 mos

Study Overview

Problem Statement

The Puzzley Panel had significant complexities, as it was developed without many user experience considerations.

Study Goals

In this study, I aim to reduce user confusion and improve task completion rates.

Solution Impact

Since I redesigned the entire process, we experienced a significant improvement.

21%

Reduced User Confusion While Working with the Panel

21%

Reduced User Confusion While Working with the Panel

21%

Reduced User Confusion While Working with the Panel

32%

Increase in the Task Completion Rate

32%

Increase in the Task Completion Rate

32%

Increase in the Task Completion Rate

My Role

As a UI/UX designer, I collaborate closely with the product team to identify user challenges, communicate design solutions, prioritize outcomes, lead the design process, and align expectations with development teams.

  1. User Research

Competitive Analysis

Puzzley has several national and international competitors. I chose projects similar to Puzzley to study to take advantage of their best practices.

Functionality

User Interface

Typography

Color

This analysis allowed me to observe how other products addressed similar challenges through their innovations. It also provided insights into how they used colors and typefaces to highlight different sections or features.

Survey

I began my research on Puzzley users by designing a comprehensive survey, which I distributed to 300 randomly selected clients. The survey covered demographic details and questions about their product experience.

300

Participants

300

Participants

300

Participants

4

Demographics Questions

4

Demographics Questions

4

Demographics Questions

9

Product Questions

9

Product Questions

9

Product Questions

Maximum budget spend on building an app

Favorite category for building an app using Puzzley

Average time of building an app using Puzzley

Advantages of Puzzley

Apps built using Puzzley

Knowledge about Puzzley

Purpose of building an app

Experience in building an app

Experience in building an app

Demographics (Age, Gender, Degree level, and Occupation)

Survey Results

Some charts from the survey results.

Confidentiality Notice

I am unable to share more information from the survey results due to a Non-Disclosure Agreement (NDA).

Confidentiality Notice

I am unable to share more information from the survey results due to a Non-Disclosure Agreement (NDA).

Confidentiality Notice

I am unable to share more information from the survey results due to a Non-Disclosure Agreement (NDA).

Degree

Degree

38% Bachelor

38% Bachelor

8% Doctorate

8% Doctorate

12% Associate

12% Associate

24% Diploma

24% Diploma

17% Master

17% Master

3% Female

3% Female

97% Male

97% Male

Age

Age

Installation &

Examination

Installation &

Examination

18% 4-6 apps

18% 4-6 apps

22% More than 7 apps

22% More than 7 apps

26% Almost nothing

26% Almost nothing

35% 1-3 apps

35% 1-3 apps

Prioritise Changes

Given that I had only three months for the entire redesign process, I decided to focus on the following needs that could be designed and implemented within the timeframe after discussing the expected changes with the development team.

Help & Support

Pre-built Templates

Step-by-Step Guidance

In-Person Usability Test

Using Snagit

To conduct a usability test, 5 users with characteristics similar to the product personas were randomly selected. Each user is assigned specific tasks in the Puzzley panel. During testing, users are prompted to think aloud and vocalize their actions while their screens are being recorded.

Video is playing…

Video is playing…

Video is playing…

System Usability Scale

Using Pen & Paper

Each user is requested to complete a System Usability Scale form, reflecting their experience with the product and providing us with their suggestions.

  1. Re-Design Process

Information Architecture

Using FlowMapp

I transformed the vertical menu into a horizontal one and added a ‘Create app’ call-to-action, giving users more workspace and the ability to start app creation from any point.

Streamlined Information Architecture

This diagram highlights high-level changes in the information architecture, with unnecessary branches hidden.

Streamlined Information Architecture

This diagram highlights high-level changes in the information architecture, with unnecessary branches hidden.

Streamlined Information Architecture

This diagram highlights high-level changes in the information architecture, with unnecessary branches hidden.

App Templates

I proposed adding App Templates to the panel so that users can create their apps using pre-built templates and customize them based on their needs.

Some Before & After

Desktop Version

The fresh look and feel of the desktop version offers a new and improved experience for Puzzley users.

Before

After

Before

After

Before

After

Before

After

Before

After

Visual Design

Desktop Version

The fresh look and feel of the desktop version offers a new and improved experience for Puzzley users.

Visual Design

Mobile Version

Despite the majority of users using the desktop version, I tried to employ a mobile-first approach to improve the mobile version.

Recap

The Challenge

The Puzzley User Panel had significant complexities, making it difficult for users to understand how to use it and create an app.

Study Goals

Understanding users’ challenges and working to reduce major complexities to enable them to create apps faster.

Solution Impact

21%

Reduced User Confusion While Working with the Panel

21%

Reduced User Confusion While Working with the Panel

21%

Reduced User Confusion While Working with the Panel

32%

Increase in the Quality of Product based on User Feedback

32%

Increase in the Quality of Product based on User Feedback

32%

Increase in the Quality of Product based on User Feedback

Do you have any questions?

If you’d like to know more about this case study, let’s chat!

Do you have any questions?

If you’d like to know more about this case study, let’s chat!

Have a project in your mind?

If you would like to work with me, email some details about your product/project.